6CS6.3 HUMAN COMPUTER INTERFACE (Common to Comp. Engg. & Info. Tech)

  Units    Contents of the subjects
I
The Human: input-output channels, Human memory, thinking, emotions, individual differences, psychology and the design of interactive systems. The Computer: Text entry devices with focus on the design of key boards, positioning, pointing and drawing, display devices. The Interaction: Models of interaction, ergonomics, interaction styles, elements of WIMP interfaces, interactivity, experience, engagement and fun. Paradigms for Interaction.
II
Design Process: The process of design, user focus, scenarios, navigation design screen design and layout, iteration & prototyping. Usability Engineering Design rules: Principles to support usability, standards, guidelines, rules and heuristics, HCI patterns.
III
Evaluation Techniques: Definition and goals of evaluation, evaluation through expert analysis and user participation, choosing an evaluation method. User support, requirement, approaches, adaptive help systems, designing user support systems
IV
Cognitive methods: Goals and task hierarchies, linguistic models, challenges of display based systems, physical and device models, cognitive architectures.
V
Communications and collaborations models: Face to Face communication, conversations, Text based communication, group working. Task Analysis: Differences between task analysis and other techniques, task decomposition, knowledge based analysis, ER based analysis, sources of information and data collection, use of task analysis.

 

Text/References:
1. Human Computer Interaction; Alan Dix et.al, 3rd ed., Pearson